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“Make Your Own Python Text Adventure: A Guide to Learning Programming” is a book written by Phillip Johnson that teaches readers how to create their own text adventure game using the Python programming language. The book is designed for readers with little to no experience in programming, and offers a fun and interactive way to learn the basics of Python.
The book starts by introducing the basic concepts of programming, such as variables, loops, and conditional statements, in a clear and easy-to-understand manner. It then goes on to guide readers through the process of creating a text adventure game using Python. The book includes step-by-step instructions, as well as sample code that readers can use as a starting point for their own projects.
Throughout the book, readers are encouraged to experiment with the code and to modify it to create their own unique game. By the end of the book, readers will have created a fully functional text adventure game that they can share with others.
“Make Your Own Python Text Adventure” is a great resource for anyone interested in learning programming, especially those who may be intimidated by more technical books. The use of a text adventure game as a learning tool is a fun and engaging way to introduce programming concepts, and the book is written in a friendly and approachable tone that makes it easy to follow along.