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Unity in Action: Multiplatform Game Development in C# with Unity 5″ is a book that teaches game development with the Unity game engine using the C# programming language. Written by Joe Hocking, the book is intended for beginners and intermediate developers who want to learn how to create games using Unity.
The book starts with an introduction to Unity and its interface. It then covers topics such as game objects, scripting, physics, animation, and user interface design. The author uses a hands-on approach to teach the concepts, with examples and exercises that help readers apply what they have learned.
The book also covers topics such as debugging, optimization, and publishing games on various platforms. It provides guidance on best practices, common pitfalls to avoid, and tips and tricks for creating high-quality games.
Overall, “Unity in Action” is a comprehensive and practical guide to game development with Unity. It is suitable for readers with little to no experience in game development or programming, as well as those who want to improve their skills and create more complex games.